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Welcome to SoulMancer

SoulMancer is a multiplayer game build on a variety of technologies with MOO as the backend driver. We will describe the world and basic history of the game at some point on the history page.

We expect to support multiple clients from basic text up through full immersive 3D.

What's happening at SoulMancer?

  • Jun 30, 2003 - Database's game engine is mostly functional.
  • Feb 14, 2002 - SoulMancer Web Page up and running, though far from finished.
  • Feb 13, 2002 - SoulMancer Database up & ready to start code.